

I feared I’d have a hard time completing achievements in those Season 4 maps as they’d almost certainly be dead by now, right? Nothing could be further from the truth! So far I’ve been able to complete everything in LW4 chapters 2 and 3 and am well on my way to completing chapter 4. When I last played, I had gotten through the first chapter of LW Season 4 which I believe is called ‘Daybreak’. I also took a long break (~2 1/2 years) and recently started playing again due to the announcement of next year’s expansion and the return to Cantha. Lots of new things that have come out to put some spin on your usual builds. I normally do fracts and strikes, and it's easy to get a group going. For PvE, I can open up the LFG and see squads or groups for almost any map, with fairly good population levels throughout. Welcome back, have a look around, and see if you can find some said:Just as good in 2020. Some of what you missed has been good, some has been bad, and some has been shrugworthy. Additionally, uncommon lag has been reported across all game modes. Population seems to be at a decent level with the early morning hours of course being less so (NA servers).Īs far as PvP, WvW, Raids, and Strike Missions (shorter, somewhat raidy content, I guess?), I've been hearing about insular behavior and botting problems being particularly bad this year. Dungeons still get done, fractals still get done (there's a new one on the way on the 15th, I think?), hero point trains and achievement squads and world boss groups still regularly populate both core and expansion areas of the game. Core Tyria remains largely the same, so if you liked those, you can keep on liking them. Some are really quite pretty and well put together - others feel empty. The maps themselves have been hit or miss. For example, there are map-locked masteries in some areas of the game, special action skills that overlap and replace each other (as is the case with essence mastery skills, waystation skills, and occasionally bounty-style retaliation skills which take turns dancing across your special action key in Drizzlewood Coast) or mobility options that were later made obsolete by the mounts added in the second expansion which can completely change how the story chapters feel as you play them. The story has gotten weird over the years and there are a number of new (or redundant) mechanics that have been added to the game with mixed reviews.

Well, I mostly do PvE, so I can only really comment with detail on that.
#How good id guild wars 2 free to play Pc
Hows PVE? WvW? PVP? Has the community grown/declined? I got a gaming PC so for the first time, I'd be able to handle this game in all aspects.

I was curious on what current players thoughts are. I have a lot of good memories with this game and want it to succeed. I'm re downloading it right now, haven't played in years. My schedule changed a lot too as I didn't have time for games as much anymore, but I still think about GW2 sometimes. You could call it burn out as I did play EXCESSIVELY, but I remember at around the time a little before (and during) HoT, I felt like things took a step backwards.Įsports bombed with PVP's worst meta ever at the time, dungeons became irrelevant, stronghold got no support, WvW was unplayable for months, the trait system got reworked so there was less build diversity, people were leaving the company etc.

I used to play this game so much and met so many great people, I loved the PVP especially but played the game on an old PC so I couldn't play WvW or open world stuff without it chugging.
